Papers by Yadong Liu

4 papers
Bootstrapping meaning through listening: Unsupervised learning of spoken sentence embeddings (2022.findings-emnlp)

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Challenge: a new study addresses the challenge of learning semantic representations from speech signals . speech-based semantic representation can be used for speech mining and spoken language understanding .
Approach: They propose a multimodal sequential autoencoder that converts speech signals into hidden units . they propose s-HuBERT to induce meaning through knowledge distillation .
Outcome: The proposed model achieves a moderate correlation with human judgments without labels or transcriptions.
Easy and Efficient Transformer: Scalable Inference Solution For Large NLP Model (2022.naacl-industry)

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Challenge: Recent studies show that transformer-based models are effective over many tasks, but they are expensive to deploy in the industrial application.
Approach: They propose a transformer-based inference solution that optimizes kernels for long inputs and large hidden sizes and a flexible CUDA memory manager to reduce the memory footprint when deploying a large model.
Outcome: The proposed solution achieves an average speedup of 1.40-4.20x on the transformer decoder layer with an A100 GPU.
TOREE: Evaluating Topic Relevance of Student Essays for Chinese Primary and Middle School Education (2024.findings-acl)

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Challenge: Existing research on Automatic Essay Scoring (AES) for Chinese essays has overlooked topic relevance and lacks detailed feedback.
Approach: They propose to use TOREE to assess topic relevance in Chinese primary and middle school students’ essays to improve automatic and human evaluations.
Outcome: The proposed method significantly improves both automatic and human evaluations across four diverse LLMs.
KuiLeiXi: a Chinese Open-Ended Text Adventure Game (2021.acl-demo)

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Challenge: Recent advances in pre-trained language models have made it possible to generate human-like text.
Approach: They propose to integrate an open-ended text adventure game in Chinese, named KuiLeiXi, where players interact with the AI until the plot goals are reached.
Outcome: The proposed game lacks incentives and relies on players to explore on their own.

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