Papers by Shuhan Yang
MCTS: A Multi-Reference Chinese Text Simplification Dataset (2024.lrec-main)
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Ruining Chong, Luming Lu, Liner Yang, Jinran Nie, Zhenghao Liu, Shuo Wang, Shuhan Zhou, Yaoxin Li, Erhong Yang
| Challenge: | Existing studies on text simplification systems have focused on unsupervised methods due to the limited evaluation data in language and domain. |
| Approach: | They propose a Chinese text simplification dataset that provides a detailed analysis and an annotation process. |
| Outcome: | The proposed dataset evaluates the performance of unsupervised methods and advanced large language models. |
MAssistant: A Personal Knowledge Assistant for MOOC Learners (D19-3)
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| Challenge: | Massive Open Online Courses (MOOCs) have experienced a rapid development since 2012 . many MOOC platforms have been launched, including Coursera1 , edX2 , and Udacity3 etc. |
| Approach: | They present a personal knowledge assistant system called MAssistant for MOOC learners . MAsistants has a large-scale concept graph built from open data . it also provides a browser extension which interacts with users during video lectures . |
| Outcome: | The proposed system helps users trace the concepts they have learned in MOOCs, and to build their own concept graphs. |
Specialization through Collaboration: Understanding Expert Interaction in Mixture-of-Expert Large Language Models (2026.eacl-long)
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| Challenge: | Mixture-of-Experts (MoE) based large language models are popular for multitasking . however, whether each expert can specialize to a task remains unclear . |
| Approach: | They propose to use a dictionary learning approach to analyze expert collaboration mechanisms in MoE LLMs. |
| Outcome: | The proposed model outperforms existing methods by 2.5% while enabling 50% expert reduction. |
KuiLeiXi: a Chinese Open-Ended Text Adventure Game (2021.acl-demo)
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Yadong Xi, Xiaoxi Mao, Le Li, Lei Lin, Yanjiang Chen, Shuhan Yang, Xuhan Chen, Kailun Tao, Zhi Li, Gongzheng Li, Lin Jiang, Siyan Liu, Zeng Zhao, Minlie Huang, Changjie Fan, Zhipeng Hu
| Challenge: | Recent advances in pre-trained language models have made it possible to generate human-like text. |
| Approach: | They propose to integrate an open-ended text adventure game in Chinese, named KuiLeiXi, where players interact with the AI until the plot goals are reached. |
| Outcome: | The proposed game lacks incentives and relies on players to explore on their own. |