Challenge: Existing reinforcement learning methods are expensive due to high latency and sample inefficiency . Currently, RL is limited to one-to-one state-action pairs .
Approach: They propose a framework that shifts the training paradigm to Single State Multiple Actions and introduce a group-wise advantage estimator based on the averaged critic outputs.
Outcome: The proposed framework achieves 7.5% and 8.3% success rate improvements on AndroidLab and AndroidWorld over UI-TARS-1.5-7B and attains 1.4x higher training efficiency than existing methods.

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Challenge: Existing approaches to training agents for visual-language models trap them in local optima, hindering exploration and error correction with the environment.
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Challenge: Existing work on reinforcement learning has focused on single-turn tasks such as solving math problems.
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Challenge: Existing approaches to training GUI agents on dynamic tasks are based on SFT or Behavior Cloning.
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Challenge: Mobile GUI agents show promise in automating tasks but face significant generalization challenges in long-tail scenarios.
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