Papers by Guangyi Liu

10 papers
Composable Text Controls in Latent Space with ODEs (2023.emnlp-main)

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Challenge: Existing approaches to composable text operations often require plug-and-play . a single LM can perform arbitrary text operation composition in the latent space .
Approach: They propose an efficient approach for composable text operations in the latent space of text . they connect pretrained LMs to the laten space and adapt them to the space .
Outcome: The proposed approach improves on existing methods in the latent space of text.
FedGUI: Benchmarking Federated GUI Agents across Heterogeneous Platforms, Devices, and Operating Systems (2026.findings-acl)

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Challenge: a lack of benchmarks capture real-world, cross-platform heterogeneity in GUI training . traditional methods to train GUI agents rely on centralized data collection and manual labeling .
Approach: They propose a benchmark for developing and evaluating federated GUI agents across mobile, web and desktop platforms.
Outcome: The proposed benchmarks show that cross-platform collaboration improves performance and identify platform and OS as the most influential factors.
Learning to Decouple Relations: Few-Shot Relation Classification with Entity-Guided Attention and Confusion-Aware Training (2020.coling-main)

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Challenge: Existing few-shot relation classifiers struggle to distinguish them with few annotated instances due to high co-occurrence of some relations .
Approach: They propose a few-shot relation classification model with two mechanisms to decouple easily-confused relations.
Outcome: The proposed model achieves comparable and even better results to strong baselines in terms of accuracy.
FedMABench: Benchmarking Mobile GUI Agents on Decentralized Heterogeneous User Data (2025.emnlp-main)

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Challenge: Mobile GUI agents have attracted tremendous research participation recently. traditional approaches to mobile agent training rely on centralized data collection.
Approach: They propose a benchmark for federated training and evaluation of mobile GUI agents . they find that federation algorithms consistently outperform local training .
Outcome: The first benchmark for federated training and evaluation of mobile GUI agents is released . it features 6 datasets with 30+ subsets, 8 federation algorithms, 10+ base models, and over 800 apps across 5 categories .
LearnAct: Few-Shot Mobile GUI Agent with a Unified Demonstration Benchmark (2026.findings-acl)

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Challenge: Mobile GUI agents show promise in automating tasks but face significant generalization challenges in long-tail scenarios.
Approach: They propose a benchmark framework for mobile GUI agents that measures the performance of GUI agents by analyzing their performance.
Outcome: The LearnGUI benchmark outperforms existing methods in offline and online evaluations and demonstrates consistent gains across model architectures.
A3: Android Agent Arena for Mobile GUI Agents with Essential-State Procedural Evaluation (2026.findings-acl)

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Challenge: Existing evaluation methods for mobile GUI agents rely on static frame assessments or offline static apps.
Approach: They propose an evaluation system that leverages large language models as reward models to verify task completion and process achievement.
Outcome: The proposed system addresses the limitations of traditional function based evaluation methods on online dynamic apps.
Don’t Take It Literally: An Edit-Invariant Sequence Loss for Text Generation (2022.naacl-main)

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Challenge: Neural text generation models are typically trained by maximizing log-likelihood with the sequence cross entropy (CE) loss.
Approach: They propose an Edit-Invariant Sequence Loss method which computes the matching loss of a target sequence with all n-grams in the generated sequence.
Outcome: The proposed method outperforms the common CE loss and strong baselines on a wide range of tasks.
UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimization (2026.acl-long)

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Challenge: Experimental results show that UI-Copilot-7B achieves state-of-the-art performance on challenging MemGUI-Bench, outperforming strong 7B-scale GUI agents such as GUI-Owl-7B and UITARS-1.5-7B.
Approach: They propose a collaborative framework where the GUI agent focuses on task execution while a lightweight copilot provides on-demand assistance for memory retrieval and numerical computation.
Outcome: The proposed framework outperforms GUI-Owl-7B and UI-TARS-1.5-7B on MemGUI-Bench and delivers 17.1% improvement on AndroidWorld over the base Qwen model.
MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI Agents (2026.acl-long)

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Challenge: Shortcuts such as APIs and deep-links have emerged as efficient complements to flexible GUI operations, but systematic evaluation of GUI–shortcut hybrid agents remains underexplored.
Approach: They propose a benchmark that evaluates GUI-shortcut hybrid agents with a specific focus on the mobile domain.
Outcome: MAS-Bench evaluates agent's ability to generate shortcuts by discovering and creating reusable, low-cost workflows.
Detecting Domain Polarity-Changes of Words in a Sentiment Lexicon (2021.findings-acl)

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Challenge: Existing studies on sentiment lexicons have focused on domain-dependent sentiment words.
Approach: They propose a graph-based technique to detect and correct domain-dependent sentiment words . they propose to use a sentiment lexicon to classify sentiments in a lexical-based classifier .
Outcome: The proposed method is effective on multiple datasets from different domains.

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