Papers by Paul Crook

12 papers
Adding Chit-Chat to Enhance Task-Oriented Dialogues (2021.naacl-main)

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Challenge: Existing dialogue systems focus on functional goals, open-domain chatbots on socially engaging conversations.
Approach: They propose to add chit-chat to ENhance Task-ORiented dialogues by a human-assisted data collection approach to augment task-oriented dialogues with minimal annotation effort.
Outcome: The proposed models can code-switch between task and chit-chat to be more engaging, interesting, knowledgeable, and humanlike while maintaining competitive task performance.
Zero-Shot Dialogue State Tracking via Cross-Task Transfer (2021.emnlp-main)

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Challenge: Existing approaches to training a dialogue state tracking model require extensive annotated dialogue data.
Approach: They propose to transfer cross-task knowledge from general question answering corpora to QA model that can handle zero-shot DST.
Outcome: The proposed model improves existing zero-shot and few-shot results on MultiWoz and shows better generalization ability in unseen domains.
Large Language Models as Zero-shot Dialogue State Tracker through Function Calling (2024.acl-long)

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Challenge: Large language models (LLMs) are increasingly prevalent in conversational systems due to their advanced understanding and generative capabilities in general contexts.
Approach: They propose a method for solving dialogue state tracking (DST) with large language models through function calling.
Outcome: The proposed approach improves zero-shot DST, allowing adaptation to diverse domains without extensive data collection or model tuning.
Information Seeking in the Spirit of Learning: A Dataset for Conversational Curiosity (2020.emnlp-main)

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Challenge: Open-ended human learning and information-seeking systems often ignore the user’s pre-existing knowledge.
Approach: They propose to use pre-existing user knowledge to build a model that reproduces human assistant policies and improves over a bert content model by 13 mean reciprocal rank points.
Outcome: The proposed model reproduces human assistant policies and improves over a bert content model by 13 mean reciprocal rank points.
SnapNTell: Enhancing Entity-Centric Visual Question Answering with Retrieval Augmented Multimodal LLM (2024.findings-emnlp)

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Challenge: Vision-extended LLMs have made significant strides in VQA, but they still encounter significant difficulties in handling queries involving long-tail entities.
Approach: They propose a benchmark to test models' ability to identify entities and provide detailed, entity-specific knowledge by combining 10 images and 10 knowledge-intensive QA pairs.
Outcome: The proposed model outperforms existing methods on the SnapNTell dataset, achieving a 66.5% improvement in the BELURT score.
Database Search Results Disambiguation for Task-Oriented Dialog Systems (2022.naacl-main)

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Challenge: Task-oriented dialog systems can't handle multiplesearch results when querying a database due to the lack of such scenarios in existing datasets.
Approach: They propose a task that focuses on disambiguating database search results by synthetically generating turns through a pre-defined grammar and collecting human paraphrases for a subset.
Outcome: The proposed task improves performance on DSR-disambiguation even in the absence of in-domain data, suggesting it can be learned as a universal dialog skill.
Leveraging Slot Descriptions for Zero-Shot Cross-Domain Dialogue StateTracking (2021.naacl-main)

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Challenge: Existing models for zero-shot cross-domain dialogue state tracking require in-domain data to model a new domain.
Approach: They propose a slot descriptions enhanced generative approach for zero-shot cross-domain DST by encoding a dialogue context and a slots with a pre-trained encoder and generating slot value in auto-regressive manner.
Outcome: The proposed model significantly improves state-of-the-art results in zero-shot cross-domain setting.
Recommendation as a Communication Game: Self-Supervised Bot-Play for Goal-oriented Dialogue (D19-1)

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Challenge: Traditional recommendation systems produce static rather than interactive recommendations invariant to a user’s specific requests, clarifications, or current mood.
Approach: They use a goal-driven recommendation dialogue dataset to develop an end-to-end dialogue system that can simultaneously converse and recommend.
Outcome: The proposed system can converse and recommend movies to humans without considering the task goal itself.
Resource Constrained Dialog Policy Learning Via Differentiable Inductive Logic Programming (2020.coling-main)

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Challenge: Existing methods for dialog policy learning have limited data collection and data analysis.
Approach: They introduce dialog policy learning via differentiable inductive logic on SimDial and MultiWoZ to address resource constrained dialog policy.
Outcome: The proposed method is 100x more data efficient than state-of-the-art neural approaches on MultiWoZ while achieving similar performance metrics.
Situated and Interactive Multimodal Conversations (2020.coling-main)

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Challenge: Situated Interactive MultiModal Conversations (SIMMC) is a new direction for virtual assistants that handle multimodal inputs and perform multimodal actions.
Approach: They propose to use Situated Interactive MultiModal Conversations (SIMMC) to train agents to take multimodal actions grounded in a co-evolving multimodal context.
Outcome: The proposed model will be made publicly available.
KETOD: Knowledge-Enriched Task-Oriented Dialogue (2022.findings-naacl)

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Challenge: Existing studies treat task-oriented dialogue and chit-chat as separate domains . a new dataset is created to integrate both types of dialogue into a single system .
Approach: They propose to integrate task-oriented dialogue and knowledge-grounded chit-chat into a single model by using a dataset.
Outcome: The proposed models improve the performance of knowledge-enriched dialogues while maintaining a competitive task-oriented dialog performance.
Continual Learning in Task-Oriented Dialogue Systems (2021.emnlp-main)

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Challenge: Existing continuous learning systems are not designed to add new domains and functionalities through time without incurring the high cost of retraining the whole system.
Approach: They propose a first-ever continual learning benchmark for task-oriented dialogue systems . they propose 'architecture' method based on residual adapters to implement continual training .
Outcome: The proposed architectural method performs better than multitask learning while being 20X faster in learning new domains.

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