Challenge: Existing approaches prioritize task-specific performance metrics over human-like comprehension of narrative context and gameplay logic.
Approach: They propose a framework that guides Large Language Models to learn and play IF games systematically.
Outcome: The proposed framework aligns LLMs-based agents’ behavior with narrative intent and commonsense constraints to deliver more interpretable, human-like performance.

Similar Papers

Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehension with Reinforcement Learning (2020.emnlp-main)

Copied to clipboard

Challenge: Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques.
Approach: They propose to re-formulate IF game solving as Multi-Passage Reading Comprehension tasks using context-query attention mechanisms and structured prediction to efficiently generate and evaluate action outputs.
Outcome: The proposed methods achieve high winning rates and low data requirements on the recent IF benchmark (Jericho)
Interactive Text Games: Lookahead Is All You Need! (2025.acl-srw)

Copied to clipboard

Challenge: Existing approaches to ground LLMs in textual interactions have been limited due to low computational efficiency and limited performance.
Approach: They propose to use Lookahead models to ground LLMs in interactive text-based games to investigate their language grounding capabilities.
Outcome: The proposed model significantly improves training speed and performance relative to the size of the action space.
AgentGym: Evaluating and Training Large Language Model-based Agents across Diverse Environments (2025.acl-long)

Copied to clipboard

Challenge: Large language models (LLMs) are promising foundations to build generally-capable agents . however, the community lacks a unified interactive framework that covers diverse environments for comprehensive evaluation of agents.
Approach: They propose a framework that features 7 real-world scenarios, 14 environments, and 89 tasks for unified, real-time, and concurrent agent interaction.
Outcome: The proposed framework features 7 real-world scenarios, 14 environments, and 89 tasks for unified, real-time, and concurrent agent interaction.
Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games (2024.findings-acl)

Copied to clipboard

Challenge: In this study, we explore the application of Large Language Models (LLMs) in Jubensha, a Chinese detective role-playing game and a novel area in Artificial Intelligence (AI) driven gaming.
Approach: They propose to use large language models to foster AI agent development in Jubensha, a Chinese detective role-playing game.
Outcome: The proposed framework enables AI agents to engage in Jubensha games autonomously.
clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agents (2023.emnlp-main)

Copied to clipboard

Challenge: Recent work suggests large language models can be understood as (simulators of) such agents.
Approach: They propose a method for systematic evaluation of "Situated Language Understanding Agents" they propose implementing a framework for implementing rules to be played in "self-play"
Outcome: The proposed model can be evaluated in game-like settings, the authors show . they show that the model can follow game-play instructions and perform better than existing models .
HER: Human-like Reasoning and Reinforcement Learning for LLM Role-playing (2026.findings-acl)

Copied to clipboard

Challenge: Existing models for LLM role-playing lack high-quality datasets with explicit reasoning traces and reliable reward signals aligned with human preferences.
Approach: They propose a unified framework for cognitive-level persona simulation that strictly distinguishes characters’ first-person thinking processes from LLMs’ third-person reasoning.
Outcome: The proposed framework outperforms the Qwen3-32B baseline model and achieves a 30.26% and 14.97% performance on the minimax benchmarks.
JECC: Commonsense Reasoning Tasks Derived from Interactive Fictions (2023.findings-acl)

Copied to clipboard

Challenge: Existing benchmarks focus on a single reasoning type and ask human annotators to write candidate statements related to the particular type of commonsense.
Approach: They propose a new commonsense reasoning dataset based on human’s Interactive Fiction (IF) gameplaywalkthroughs.
Outcome: The proposed dataset is challenging to previous machine reading models and large language models with a significant 20%performance gap compared to human experts.
Towards Enhanced Immersion and Agency for LLM-based Interactive Drama (2025.acl-long)

Copied to clipboard

Challenge: Existing studies have focused on the role of immersion and agency in interactive drama.
Approach: They propose a playwriting-guided generation method that helps LLMs craft dramatic stories with substantially improved structures and narrative quality.
Outcome: The proposed method improves storytelling quality and immersion and agency, while allowing agents to refine their reactions to align with the player’s intentions.
NarrativePlay: Interactive Narrative Understanding (2024.eacl-demo)

Copied to clipboard

Challenge: Existing systems for interactive agents focus on specific capabilities in predetermined scenarios.
Approach: They propose a novel system that allows users to role-play a fictional character and interact with other characters in narratives in an immersive environment.
Outcome: The proposed system generates human-like responses guided by personality traits extracted from narratives.
Character-LLM: A Trainable Agent for Role-Playing (2023.emnlp-main)

Copied to clipboard

Challenge: Large language models (LLMs) can be used to simulate human behaviors . a recent study suggests that LLMs can be more effective at generating human behavior .
Approach: They propose to use large language models to train agents with the profile, experience, and emotional states of a specific person instead of using limited prompts to instruct ChatGPT API.
Outcome: The proposed model trains agents with the profile, experience, and emotional states of a specific person instead of using limited prompts to instruct ChatGPT API.

What is GenGO?

GenGO is an NLP powered publication search system. It currenctly indexes 30k+ papers from ACL Anthology, and implements multi-aspect summarization, semantic search, and more!

Information

About
Limitations