Papers by Dekun Wu
Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games (2024.findings-acl)
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| Challenge: | In this study, we explore the application of Large Language Models (LLMs) in Jubensha, a Chinese detective role-playing game and a novel area in Artificial Intelligence (AI) driven gaming. |
| Approach: | They propose to use large language models to foster AI agent development in Jubensha, a Chinese detective role-playing game. |
| Outcome: | The proposed framework enables AI agents to engage in Jubensha games autonomously. |
MimicLM: Zero-Shot Voice Imitation through Autoregressive Modeling of Pseudo-Parallel Speech Corpora (2026.findings-acl)
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Tao Feng, Yuxiang Wang, Yuancheng Wang, Xueyao Zhang, Dekun Chen, Chaoren Wang, Xun Guan, Zhizheng Wu
| Challenge: | Existing approaches to voice imitation use complex model design and a quality ceiling when synthetic speech is used as training *sources*. |
| Approach: | They propose a model that uses synthetic speech as training *sources* while retaining real recordings as *targets*. |
| Outcome: | The proposed model outperforms existing methods in naturalness while maintaining competitive similarity scores across speaker identity, accent, and emotion dimensions. |
FreebaseQA: A New Factoid QA Data Set Matching Trivia-Style Question-Answer Pairs with Freebase (N19-1)
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| Challenge: | Using FreebaseQA, we can generate over 54K matches from about 28K unique questions with minimal cost. |
| Approach: | They propose a data set for open-domain factoid question answering tasks over structured knowledge bases, like Freebase, using a combination of trivia-type question-answer pairs and subject-predicate-object triples. |
| Outcome: | The proposed data set generates 54K matches from 28K unique questions with minimal cost. |
INDOORWORLD : Integrating Physical Task Solving and Social Simulation in A Heterogeneous Multi-Agent Environment (2025.findings-emnlp)
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| Challenge: | Existing virtual environments for LLM agent research focus on task solving or social simulation . existing environments for virtual environments lack physical grounding of social behaviors . |
| Approach: | They propose a virtual environment that tightly integrates physical and social dynamics . IndoorWorld is a heterogeneous multi-agent environment that integrates social and physical dynamics based on a simulation of physical environments . |
| Outcome: | The proposed environment integrates physical and social dynamics into a heterogeneous multi-agent environment. |
ENT-DESC: Entity Description Generation by Exploring Knowledge Graph (2020.emnlp-main)
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| Challenge: | Existing models for knowledge-to-text generation use RDF triples or key-value pairs to generate a natural language description. |
| Approach: | They propose a large-scale dataset to facilitate the study of KG-to-text . they propose MGCN model architecture that incorporates aggregation methods to extract the rich graph information. |
| Outcome: | The proposed model can represent the original graph information more comprehensively and integrates multiple aggregation methods to extract the rich graph information. |