Papers by Jiajun Chai
LoopCoder: Scaling Code Intelligence via Looped Language Models (2026.findings-acl)
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Jian Yang, Wei Zhang, Shuyue Guo, Yizhi LI, Linzheng Chai, Zhengmao Ye, Shukai Liu, Yuyang Song, Jiajun Wu, Che Liu, Tianyu Zheng, Siwei Wu, Leo L, Xudong Ma, Chuan Hao, Ran Tao, Yan Xing, Jianzhou Wang, Mingjie Tang, Aishan Liu, Zhoujun Li, Xianglong Liu, Weifeng Lv, Bryan Dai
| Challenge: | Large language models have mastered syntax-level code generation, but complex algorithmic reasoning remains a challenge. |
| Approach: | They propose a recurrent inductive bias that aligns with the recursive nature of programming logic. |
| Outcome: | The proposed model achieves comparable performance to standard dense models with more parameters. |
MdEval: Massively Multilingual Code Debugging (2026.findings-acl)
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Shukai Liu, Linzheng Chai, Jian Yang, Jiajun Shi, He Zhu, Liran Wang, Jin Ke, Wei Zhang, Hualei Zhu, Shuyue Guo, Tao Sun, Jiaheng Liu, Yunlong Duan, Yu Hao, Liqun Yang, Guanglin Niu, Ge Zhang, Zhoujun Li
| Challenge: | Existing benchmarks primarily focus on Python and are limited in terms of language diversity. |
| Approach: | They propose a multilingual debugging benchmark that includes 3.9K test samples of 20 programming languages and introduces the debug instruction corpora MdEval-Instruct by injecting bugs into the correct multilingual queries and solutions. |
| Outcome: | The proposed benchmark includes 3.9K test samples of 20 programming languages and covers the automated program repair task, bug localization task, and bug identification task. |
UIOrchestra: Generating High-Fidelity Code from UI Designs with a Multi-agent System (2025.findings-emnlp)
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Chuhuai Yue, Jiajun Chai, Yufei Zhang, Zixiang Ding, Xihao Liang, Peixin Wang, Shihai Chen, Wang Yixuan, null Wangyanping, Guojun Yin, Wei Lin
| Challenge: | Recent advances in large language models have significantly improved automated code generation . however, the translation of complex mobile UI designs into high-fidelity front-end code remains a challenge . |
| Approach: | They propose a collaborative multi-agent system to reconstruct static single-page apps from mockups. |
| Outcome: | The proposed system outperforms existing methods in reconstructing complex app pages . the code and data will be released upon paper acceptance . |
AutoSearch: Adaptive Search Depth for Efficient Agentic RAG via Reinforcement Learning (2026.findings-acl)
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Jingbo Sun, Wenyue Chong, Songjun Tu, Qichao Zhang, Yaocheng Zhang, Jiajun Chai, Xiaohan Wang, Wei Lin, Guojun Yin, Dongbin Zhao
| Challenge: | Prior work limits search depth to reduce cost, but this often leads to underexploration of complex questions. |
| Approach: | They propose a reinforcement learning framework that evaluates each search step via self-generated intermediate answers. |
| Outcome: | Extensive experiments on multiple benchmarks show that AutoSearch achieves a superior accuracy-efficiency trade-off, alleviating over-searching while preserving search quality. |
V-GameGym: Visual Game Generation for Code Large Language Models (2026.findings-acl)
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Wei Zhang, Jian Yang, Renshuai Tao, Linzheng Chai, Shuyue Guo, Jiajun Wu, Xiaoming Chen, Ganqu Cui, Ning Ding, Xander Xu, HU Wei, Bowen Zhou
| Challenge: | Existing code-related benchmarks focus on single modality rather than visual game development. |
| Approach: | They propose a multimodal benchmark for evaluating code large language models in visual game generation that integrates a clustering-based curation methodology and a pipeline for visual code synthesis. |
| Outcome: | The proposed framework assesses code generation and visual game generation using a sandbox environment. |
RLAE: Reinforcement Learning-Assisted Ensemble for LLMs (2025.emnlp-main)
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| Challenge: | Existing ensemble methods for ensembling large language models rely on fixed weighting strategies that fail to adapt to dynamic, context-dependent characteristics of LLMs. |
| Approach: | They propose a framework that reformulates LLM ensemble through a Markov Decision Process. |
| Outcome: | The proposed framework outperforms existing methods by 3.3% on a diverse set of tasks while achieving lower time latency. |
Teaching Embodied Reinforcement Learning Agents: Informativeness and Diversity of Language Use (2024.emnlp-main)
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| Challenge: | Existing methods for embodied agents to learn and perform tasks use low-level instructions, which may not reflect natural human communication. |
| Approach: | They propose to use different types of language inputs to facilitate reinforcement learning (RL) embodied agents. |
| Outcome: | The proposed methods show that agents trained with diverse and informative language can achieve enhanced generalization and fast adaptation to new tasks in an open world. |
UCoder: Unsupervised Code Generation by Internal Probing of Large Language Models (2026.findings-acl)
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Jiajun Wu, Jian Yang, Wei Zhang, Linzheng Chai, Yuchi Ma, Ensheng Shi, Yuqing Ma, Zhoujun Li, Xianglong Liu
| Challenge: | Large language models (LLMs) have demonstrated remarkable capabilities in code generation tasks, but their effectiveness relies on supervised training with extensive labeled data and computational resources. |
| Approach: | They propose an unsupervised method that leverages Internal Probing of Large language models for Code generation without any external corpus, even unlabeled code snippets. |
| Outcome: | The proposed method can achieve competitive performance compared to supervised approaches while reducing the dependency on labeled data and computational resources. |