Papers by Xander Xu
Beyond Quantity: Trajectory Diversity Scaling for Code Agents (2026.findings-acl)
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Guhong Chen, Chenghao Sun, Cheng Fu, Qiyao Wang, Zhihong Huang, ChaoPeng Wei, Guangxu Chen, Feiteng Fang, Ahmadreza Argha, Bing Zhao, Xander Xu, Qi Han, Hamid Alinejad-Rokny, Qiang Qu, Binhua Li, Shiwen Ni, Min Yang, HU Wei, Yongbin Li
| Challenge: | Code large language models (LLMs) are becoming tool-interactive agents . quantity-centric scaling exhibits an early bottleneck that underutilizes trajectory data . et al.: a new approach to scale trajectory diversity improves tool-use generalization . |
| Approach: | They propose a Trajectory Diversity Scaling-based data synthesis framework for code agents that scales performance through diversity rather than raw volume. |
| Outcome: | Experiments on general tool-use benchmarks and code agent tasks show that TDScaling improves tool-user generalization and inherent coding proficiency. |
V-GameGym: Visual Game Generation for Code Large Language Models (2026.findings-acl)
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Wei Zhang, Jian Yang, Renshuai Tao, Linzheng Chai, Shuyue Guo, Jiajun Wu, Xiaoming Chen, Ganqu Cui, Ning Ding, Xander Xu, HU Wei, Bowen Zhou
| Challenge: | Existing code-related benchmarks focus on single modality rather than visual game development. |
| Approach: | They propose a multimodal benchmark for evaluating code large language models in visual game generation that integrates a clustering-based curation methodology and a pipeline for visual code synthesis. |
| Outcome: | The proposed framework assesses code generation and visual game generation using a sandbox environment. |