Papers by Zhuolin Li
Re-ViLM: Retrieval-Augmented Visual Language Model for Zero and Few-Shot Image Captioning (2023.findings-emnlp)
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Zhuolin Yang, Wei Ping, Zihan Liu, Vijay Korthikanti, Weili Nie, De-An Huang, Linxi Fan, Zhiding Yu, Shiyi Lan, Bo Li, Mohammad Shoeybi, Ming-Yu Liu, Yuke Zhu, Bryan Catanzaro, Chaowei Xiao, Anima Anandkumar
| Challenge: | Existing methods for image-to-text generation store all knowledge within parameters, thus requiring computational-expensive fine-tuning. |
| Approach: | They propose a Retrieval-augmented Visual Language Model that stores all the knowledge within parameters and can be used to retrieve it from the external database. |
| Outcome: | The proposed model significantly boosts performance for image-to-text generation tasks with 4x less parameters compared with baseline methods. |
AesX: Enhance Your Images with Stunning Aesthetic Beauty (2026.acl-industry)
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| Challenge: | Existing models do not analyze human preferences at a finer granularity, which leads to quality issues. |
| Approach: | They propose a set of preference indicators across two major dimensions, text-image consistency and aesthetic quality, and a generative framework to steer the model toward a generation path that more closely aligns with human aesthetic sensibilities. |
| Outcome: | The proposed model improves target recognition accuracy and overall visual aesthetic presentation by focusing on human preferences. |
ChipSeek: Optimizing Verilog Generation via EDA-Integrated Reinforcement Learning (2026.acl-long)
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Zhirong Chen, Kaiyan Chang, Zhuolin Li, Cangyuan Li, Xinyang He, Chujie Chen, Mengdi Wang, Haobo Xu, Yinhe Han, Huawei Li, Ying Wang
| Challenge: | Existing approaches to optimize Register-Transfer Level (RTL) code fail to simultaneously optimize functional correctness and hardware efficiency metrics such as Power, Performance, and Area (PPA). |
| Approach: | They propose a hierarchical reward based reinforcement learning framework that integrates direct feedback from EDA simulators and synthesis tools into a reward mechanism. |
| Outcome: | The proposed framework integrates direct feedback from EDA simulators and synthesis tools into a hierarchical reward based reinforcement learning framework. |