LinguaGame: A Linguistically Grounded Game-Theoretic Paradigm for Multi-Agent Dialogue Generation (2026.findings-acl)
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| Challenge: | Large Language Models (LLMs) have enabled Multi-Agent Systems (MASs) where agents interact through natural language to solve complex tasks or simulate multi-party dialogues. |
| Approach: | They propose a linguistically-grounded game-theoretic paradigm for multi-agent dialogue generation that uses a training-free equilibrium approximation algorithm to model dialogue over communicative intents and strategies. |
| Outcome: | The proposed framework improves agents’ communication efficiency by helping them convey their intended meaning more effectively through language. |
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