UnrealLLM: Towards Highly Controllable and Interactable 3D Scene Generation by LLM-powered Procedural Content Generation (2025.findings-acl)
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SongTang SongTang, Kaiyong Zhao, Lei Wang, Yuliang Li, Xuebo Liu, Junyi Zou, Qiang Wang, Xiaowen Chu
| Challenge: | UnrealLLM is a novel framework that connects natural language descriptions with the professional PCG system (Unreal Engine 5) to automate scene generation. |
| Approach: | They propose a novel multi-agent framework that connects natural language descriptions with the professional PCG system (Unreal Engine 5) to automate scene generation. |
| Outcome: | The proposed framework achieves competitive performance in technical metrics and aesthetic quality, offering unique advantages in generation scale and interactivity. |
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