Challenge: Existing models for GUI understanding ignore a key GUI-referring task: screen reading based on user-indicated points.
Approach: They propose a Tree-of-Lens agent that constructs a Hierarchical Layout Tree based on user input points and a GUI screenshot.
Outcome: The proposed agent can interpret the Screen Point-and-Read task on mobile, web, and operating systems.

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SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents (2024.acl-long)

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Challenge: Existing GUI agents interact with the environment through extracted structured data, which can be notably lengthy (e.g., HTML) and occasionally inaccessible (e-book).
Approach: They propose to enhance SeeClick with GUI grounding pre-training and devise a method to automate curation of GUI ground data.
Outcome: The proposed agent improves ScreenSpot, the first realistic GUI grounding benchmark that encompasses mobile, desktop, and web environments.
R-VLM: Region-Aware Vision Language Model for Precise GUI Grounding (2025.findings-acl)

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Challenge: Existing vision-only GUI agents ground elements from large and cluttered screenshots, requiring them to process substantial irrelevant information that compromises their accuracy.
Approach: They propose a visual agent model for GUI automation that leverages zoomed-in region proposals for precise element localization.
Outcome: The proposed approach improves state-of-the-art grounding accuracy by 13% across diverse GUI platforms on the GUI grounding benchmarks ScreenSpot and AgentStudio.
TransBench: Breaking Barriers for Transferable Graphical User Interface Agents in Dynamic Digital Environments (2025.findings-acl)

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Challenge: Existing GUI agents struggle to adapt to dynamic and interconnected nature of real-world digital environments, authors show .
Approach: They propose a benchmark to evaluate the transferability of GUI agents across three key dimensions . transBench includes 15 app categories with diverse functionalities .
Outcome: The proposed benchmark shows that existing GUI agents struggle to adapt to dynamic, interconnected environments.
GUICourse: From General Vision Language Model to Versatile GUI Agent (2025.acl-long)

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Challenge: Graphical User Interfaces (GUIs) are a pivotal medium for human-computer interaction.
Approach: They propose a series of datasets for training visual-based GUI agents using general VLMs.
Outcome: The proposed GUICourse datasets show that even a small-sized GUI agent performs better on GUI tasks.
GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration (2025.emnlp-main)

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Challenge: Recent work of GUI action grounding fine-tunes data from pre-trained MLLMs, but data is limited to specific GUI environments.
Approach: They propose to use a GUI-based agent to collect environment-specific data and fine-tune GUI grounding models with the collected data.
Outcome: The proposed model can be extended to other GUI environments to improve performance.
Do GUI Grounders Truly Understand UI Elements? (2026.findings-eacl)

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Challenge: Existing grounding models and benchmarks are skewed toward web and mobile environments, neglecting desktop interfaces (especially windows).
Approach: They propose a GUI Grounding Sensitivity Benchmark to assess UI grounding sensitivity to multiple descriptions of the same UI element.
Outcome: The proposed model generates multiple valid instructions per UI element and develops nuanced validation methods to validate them.
End-to-End Modeling via Information Tree for One-Shot Natural Language Spatial Video Grounding (2022.acl-long)

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Challenge: Existing methods for grounding video frames with dense annotations require enormous amount of human effort.
Approach: They propose to ground natural language in video frames with only one frame labeled . they propose an end-to-end model that eliminates interference of irrelevant frames .
Outcome: The proposed model can ground natural language in all video frames with only one frame labeled . the proposed model eliminates interference of irrelevant frames based on branch search and cropping techniques .
Aria-UI: Visual Grounding for GUI Instructions (2025.findings-acl)

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Challenge: Using a multimodal model, GUI agents can ground from language instructions to target elements . relying on HTML or AXTree inputs is a challenge for GUI agents .
Approach: They propose a large multimodal model specifically designed for GUI grounding that adopts a pure vision approach instead of auxiliary inputs.
Outcome: The proposed model outperforms vision-only and AXTree-reliant models on offline and online agents.
CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation (2024.findings-acl)

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Challenge: Current vital challenges for autonomous agents lie in two aspects: dependence on strong (M)LLMs and insufficient GUI environment modeling.
Approach: They propose a comprehensive cognitive LLM agent with two novel approaches to improve GUI automation performance.
Outcome: The proposed agent achieves state-of-the-art performance on AITW and META-GUI benchmarks.
WinSpot: GUI Grounding Benchmark with Multimodal Large Language Models (2025.acl-short)

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Challenge: Existing GUI grounding data focuses on web-based elements, leaving a gap in real-world GUI interaction data for non-web applications.
Approach: They propose a framework that leverages Large Language Models to generate large-scale GUI grounding data.
Outcome: The framework validates and refines 5,000 GUI coordinate-instruction pairs and provides high-quality data for training and evaluating visual GUI agents.

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