Read Anywhere Pointed: Layout-aware GUI Screen Reading with Tree-of-Lens Grounding (2024.emnlp-main)
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| Challenge: | Existing models for GUI understanding ignore a key GUI-referring task: screen reading based on user-indicated points. |
| Approach: | They propose a Tree-of-Lens agent that constructs a Hierarchical Layout Tree based on user input points and a GUI screenshot. |
| Outcome: | The proposed agent can interpret the Screen Point-and-Read task on mobile, web, and operating systems. |
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| Challenge: | Existing GUI agents interact with the environment through extracted structured data, which can be notably lengthy (e.g., HTML) and occasionally inaccessible (e-book). |
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Yuheng Lu, Qian Yu, Hongru Wang, Zeming Liu, Wei Su, Yanping Liu, Yuhang Guo, Maocheng Liang, Yunhong Wang, Haifeng Wang
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Wentong Chen, Junbo Cui, Jinyi Hu, Yujia Qin, Junjie Fang, Yue Zhao, Chongyi Wang, Jun Liu, Guirong Chen, Yupeng Huo, Yuan Yao, Yankai Lin, Zhiyuan Liu, Maosong Sun
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| Challenge: | Recent work of GUI action grounding fine-tunes data from pre-trained MLLMs, but data is limited to specific GUI environments. |
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| Challenge: | Existing grounding models and benchmarks are skewed toward web and mobile environments, neglecting desktop interfaces (especially windows). |
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Mengze Li, Tianbao Wang, Haoyu Zhang, Shengyu Zhang, Zhou Zhao, Jiaxu Miao, Wenqiao Zhang, Wenming Tan, Jin Wang, Peng Wang, Shiliang Pu, Fei Wu
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Aria-UI: Visual Grounding for GUI Instructions (2025.findings-acl)
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| Challenge: | Using a multimodal model, GUI agents can ground from language instructions to target elements . relying on HTML or AXTree inputs is a challenge for GUI agents . |
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CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation (2024.findings-acl)
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| Challenge: | Current vital challenges for autonomous agents lie in two aspects: dependence on strong (M)LLMs and insufficient GUI environment modeling. |
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WinSpot: GUI Grounding Benchmark with Multimodal Large Language Models (2025.acl-short)
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| Challenge: | Existing GUI grounding data focuses on web-based elements, leaving a gap in real-world GUI interaction data for non-web applications. |
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