Challenge: Existing approaches focus on information processing and strategy selection, overlooking the significance of persuasive communication in social deduction games.
Approach: They propose a reinforcement learning framework that trains agents to optimize influential utterances for persuasive impact by formalizing turn-based dialogue as a Stackelberg competition .
Outcome: The proposed framework outperforms baselines across four social deduction benchmarks and shows that it is effective in persuasive communication.

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Challenge: Existing studies on persuasive behavior modeling focus on textual dialogues . a multimodal dataset is available for persuasion modeling .
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Challenge: Existing models for persuasive dialogue lack emotion annotated data, so we use transformers to provide emotion based feedbacks to our RL agent.
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Challenge: Persuasive dialogue requires multi-turn following and planning abilities to achieve the goal of persuating users.
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Challenge: Large language models (LLMs) are susceptible to persuasion, which can pose risks when faced with an adversarial interlocutor.
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