Papers by Songzhou Yan

4 papers
EmotionQueen: A Benchmark for Evaluating Empathy of Large Language Models (2024.findings-acl)

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Challenge: Existing evaluations of emotional intelligence in large language models (LLMs) focus on basic sentiment analysis tasks, such as emotion recognition, which is not enough to evaluate LLMs’ overall emotional intelligence.
Approach: They propose a framework for evaluating the emotional intelligence of large language models (LLMs) that includes four distinct tasks: Key Event Recognition, Mixed Event Recognition and Implicit Emotional Recognition.
Outcome: The proposed framework includes four distinct tasks: Key Event Recognition, Mixed Event Recognition and Implicit Emotional Recognition.
HOTVCOM: Generating Buzzworthy Comments for Videos (2024.findings-acl)

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Challenge: Existing research focuses on generating descriptive comments in English . hot-comments are important for video marketing and branding, authors say .
Approach: They propose a framework to generate hot-comments on a Chinese video dataset . they use a combination of visual, auditory, and textual data to generate them .
Outcome: The proposed framework shows that it generates hot-comments on both the new and existing datasets.
Dr.Academy: A Benchmark for Evaluating Questioning Capability in Education for Large Language Models (2024.acl-long)

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Challenge: Recognizing LLMs’ capability to generate educational content can lead to advances in automated and personalized learning.
Approach: They propose to evaluate the questioning capability in education as a teacher of large language models by evaluating their generated educational questions.
Outcome: The proposed model can generate educational content that aligns with human perspectives and is more apt as an interdisciplinary teacher.
Do Large Language Models have Problem-Solving Capability under Incomplete Information Scenarios? (2024.findings-acl)

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Challenge: Existing games such as "Who is undercover" are subjective and difficult to evaluate .
Approach: They propose a game called BrainKing that evaluates LLMs' problem-solving capability under incomplete information scenarios.
Outcome: The proposed game requires LLMs to identify target entities with limited yes-or-no questions and potential misleading answers.

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