Papers by Moshe Tennenholtz

1 papers
Designing an Automatic Agent for Repeated Language–based Persuasion Games (2022.tacl-1)

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Challenge: Existing work on persuasion games assumes communication with stylized messages that do not consist of real-world natural language.
Approach: They propose to use a repeated sender-decision maker game to persuade a receiver to accept a deal by sending one of several possible natural language reviews to the expert.
Outcome: The proposed expert is superior to baselines and adaptable to different decision makers and potential proposed deals.

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