Papers by Jonathan Kummerfeld

6 papers
Empathy Identification Systems are not Accurately Accounting for Context (2023.eacl-main)

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Challenge: Empathy is a fundamental phenomenon that allows us to better communicate and relate with others.
Approach: They propose a simple model that checks if an input utterance is similar to a small set of empathetic examples, but does not consider dialogue context.
Outcome: The proposed model outperforms state-of-the-art models on benchmarks and empathetic rationale extraction benchmarks.
Do Text-to-Vis Benchmarks Test Real Use of Visualisations? (2024.emnlp-main)

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Challenge: Existing benchmarks for visualisations are limited and do not reflect real-world use.
Approach: They analysed visualisation code from Python, R, Javascript, and Vega to find similarities and differences between real-world and benchmark datasets.
Outcome: The results show that benchmark datasets do not test the same distribution of chart types, attributes, and actions as real-world examples.
Should I Trust You? Detecting Deception in Negotiations using Counterfactual RL (2025.findings-acl)

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Challenge: Future human-AI interaction tools can build on our methods for deception detection by triggering friction to give users a chance to interrogate suspicious proposals.
Approach: They propose to use CTRL-D to detect deception in a board game called Diplomacy . CTRL is a counterfactual RL that has a good recall and almost perfect precision . future tools could build on this to reevaluate trust in suspicious negotiations .
Outcome: The proposed method detects human deception with a high precision when compared to a Large Language Model approach that flags many true messages as deceptive.
A Comparative Multidimensional Analysis of Empathetic Systems (2024.eacl-long)

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Challenge: Empathetic dialogue systems have received significant attention, but no systematic review has verified these limitations.
Approach: They analyze 21 empathetic dialogue systems using automated methods to examine their progress.
Outcome: The results show that empathetic dialogue systems lack specificity, reflection levels, diversity . the results also offer guidance for developing future systems .
Personalized Help for Optimizing Low-Skilled Users’ Strategy (2025.naacl-short)

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Challenge: a natural language agent generates moves and messages based on player intentions . a dozen games with novice and experienced players generate useful advice .
Approach: a team of researchers augment a natural language agent to generate move and message advice . they use a game to simulate the intentions of novice and experienced players .
Outcome: The enhanced agent generates move and message advice based on player intentions . the agent helps novices compete with experienced players and even surpass them .
More Victories, Less Cooperation: Assessing Cicero’s Diplomacy Play (2024.acl-long)

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Challenge: Diplomacy is a boardgame that offers a challenge for communicative and cooperative AI.
Approach: They run two dozen games with Cicero and annotate in-game communication with abstract meaning representation to separate in- game tactics from general language.
Outcome: The proposed method can outperform Cicero in communicating with humans, but it's difficult to deceive and persuade AI.

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