Papers by Alexander Feng

5 papers
DiVERT: Distractor Generation with Variational Errors Represented as Text for Math Multiple-choice Questions (2024.emnlp-main)

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Challenge: a new variational approach to distractors in multiple-choice questions is needed . high-quality distractors are crucial to the assessment and pedagogical value of MCQs . a variational method that learns the error behind distractors is more effective .
Approach: They propose a variational approach that learns an interpretable representation of errors behind distractors in math MCQs.
Outcome: The proposed method outperforms state-of-the-art approaches on distractors in math MCQs.
Practical, Efficient, and Customizable Active Learning for Named Entity Recognition in the Digital Humanities (N19-1)

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Challenge: Scholars in interdisciplinary fields like the Digital Humanities are increasingly interested in semantic annotation of specialized corpora.
Approach: They propose an active learning solution for named entity recognition that maximizes a custom model’s improvement per additional unit of manual annotation.
Outcome: The proposed model reduces required annotation by 20-60% and outperforms a competitive active learning baseline.
FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information (2023.acl-long)

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Challenge: Recent work shows that large language models that have access to state information can generate higher quality game turns than LLMs that use dialog history alone.
Approach: They present a dataset of game play sessions from real D&D gameplay on Discord with true game state info.
Outcome: The proposed model can generate executable Avrae commands, especially after fine tuning.
Exploring Automated Distractor Generation for Math Multiple-choice Questions via Large Language Models (2024.findings-naacl)

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Challenge: Multiple-choice questions (MCQs) are easy to administer and grade . but crafting high-quality distractors remains labor-intensive and limited scalability .
Approach: They propose to automate the generation of distractors in math MCQs by using large language models to generate distractors.
Outcome: The proposed methods can generate valid distractors, but they are less adept at anticipating common errors or misconceptions among real students.
A SMART Mnemonic Sounds like “Glue Tonic”: Mixing LLMs with Student Feedback to Make Mnemonic Learning Stick (2024.emnlp-main)

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Challenge: a new study shows that mnemonics are not effective at matching student learning to a standardized learning model.
Approach: They build a keyword mnemonic generator that finds mnemonics students favor in a flashcard app . they use expressed and observed preferences to find out what students think is helpful .
Outcome: The proposed mnemonics outperform existing models in keyword mnemonics . the human writer outperformed both models in terms of keyword simplicity and explanation quality .

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