Challenge: Prior work on role-playing agents relies on supervised fine-tuning or reinforcement learning with scalarized rewards, but these approaches do not address the coordination of multiple reward dimensions during optimization.
Approach: They propose a reinforcement-learning framework that enables multi-dimensional, fine-grained rubric optimization for general RPAs.
Outcome: Experiments on PersonaGym and RoleMRC show that MOA improves multi-dimensional role-playing performance over supervised and standard RL baselines.

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Challenge: Existing benchmarks for role-playing agents only evaluate surface-level fidelity and provide limited insight into decision making under role–alignment value conflicts.
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