Papers by Wentao Ding

6 papers
Dynamic Parallel Tree Search for Efficient LLM Reasoning (2025.acl-long)

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Challenge: Recent methods focus on search accuracy while overlooking computational efficiency.
Approach: They propose a parallelism framework that dynamically optimizes reasoning path in inference.
Outcome: The proposed framework improves efficiency by 2-4 on average while maintaining or even surpassing existing reasoning algorithms in accuracy.
Timeline-based Sentence Decomposition with In Context Learning for Temporal Fact Extraction (2024.acl-long)

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Challenge: Recent research on temporal fact extraction fails to establish time-to-fact correspondences in complex sentences.
Approach: They propose a timeline-based sentence decomposition strategy using large language models with in-context learning to extract temporal facts from natural language text.
Outcome: The proposed method achieves state-of-the-art on a complex temporal fact extraction dataset.
Automatic rule generation for time expression normalization (2021.findings-emnlp)

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Challenge: Existing SOTA methods for normalization rely on expert-designed rules or grammars . current methods are domain sensitive and not sufficient on emerging corpora .
Approach: They propose a method that generates normalization rules from annotated data without expert intervention.
Outcome: The proposed method surpasses existing rule-based methods on the Tweets benchmark and on the TempEval-3 benchmark.
Semantic Framework based Query Generation for Temporal Question Answering over Knowledge Graphs (2022.emnlp-main)

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Challenge: Existing methods for temporal question answering ignore intrinsic connections between events that can make them temporally related.
Approach: They propose a temporal question answering method that generates query graphs by exploring relevant facts of mentioned entities.
Outcome: The proposed method outperforms existing methods on two benchmarks over different knowledge graphs.
Decoder Tuning: Efficient Language Understanding as Decoding (2023.acl-long)

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Challenge: Existing approaches to adapt pre-trained models with parameters frozen are based on input-side adaptation, which requires thousands of API queries.
Approach: They propose to train a model-as-a-service (MaaS) setting to provide only the inference APIs for users . they argue that input-side adaptation could be arduous due to the lack of gradient signals .
Outcome: The proposed model outperforms state-of-the-art algorithms with a 200x speed-up.
AutoUE: Automated Generation of 3D Games in Unreal Engine via Multi-Agent Systems (2026.findings-acl)

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Challenge: Recent advances in Large Language Models (LLMs) and generative models have motivated studies on automated game generation from natural language descriptions.
Approach: They propose a novel multi-agent system, AutoUE, which coordinates multiple agents to end-to-end generate 3D games, covering model retrieval, scene generation, gameplay and interaction code synthesis, and automated game testing for evaluation.
Outcome: The proposed system covers model retrieval, scene generation, gameplay and interaction code synthesis, and automated game testing for evaluation.

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