Papers by Raffaele Guarasci
Work Hard, Play Hard: Collecting Acceptability Annotations through a 3D Game (2022.lrec-1)
Copied to clipboard
| Challenge: | Corpus-based studies on acceptability judgements have always been popular thanks to the release of the CoLA corpus, a large-scale corpus of sentences extracted from linguistic handbooks as examples of acceptable/non acceptable phenomena in English. |
| Approach: | They present a 3D video game that was used to collect acceptability judgments on italian sentences and compare them with experts’ acceptability judgements. |
| Outcome: | The proposed game compares the annotations of Italian sentences with those of experts and shows that they are more reliable than crowd-sourced annotations. |
Monolingual and Cross-Lingual Acceptability Judgments with the Italian CoLA corpus (2021.findings-emnlp)
Copied to clipboard
| Challenge: | Acceptability judgments are the most significant source of data in linguistics . however, there are still many open issues regarding methods for collecting and evaluating them. |
| Approach: | They propose to create a corpus of sentences with acceptability judgments using the same approach and the same steps as the English corpus. |
| Outcome: | The proposed corpus contains almost 10,000 sentences with acceptability judgments. |