Papers by Lanxiao Huang
MCS: An In-battle Commentary System for MOBA Games (2022.coling-1)
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Xiaofeng Qi, Chao Li, Zhongping Liang, Jigang Liu, Cheng Zhang, Yuanxin Wei, Lin Yuan, Guang Yang, Lanxiao Huang, Min Li
| Challenge: | In-battle commentary is an important component of live streaming of e-sports competitions and is applicable to a wide range of scenarios like combat information analysis and live streaming. |
| Approach: | They propose a generative system for in-battle real-time commentary in mobile MOBA games and propose 'transform' method to convert match statistics and utterances into consistent encoding space. |
| Outcome: | The proposed system is based on real-time match statistics and events and can be used for live streaming, e-sports commentary and combat information analysis. |
From Capabilities to Performance: Evaluating Key Functional Properties of LLM Architectures in Penetration Testing (2025.emnlp-main)
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| Challenge: | Large Language Models (LLMs) have been explored for automating or enhancing penetration testing tasks, but their effectiveness and reliability remain open questions. |
| Approach: | They evaluate multiple LLM-based agents across realistic penetration testing scenarios . they also examine impact of core functional capabilities on agent success . |
| Outcome: | The proposed models improve agent performance in multi-step and real-time penetration testing scenarios. |