Papers by Jonathan Gray
CraftAssist Instruction Parsing: Semantic Parsing for a Voxel-World Assistant (2020.acl-main)
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| Challenge: | Existing datasets for semantic parsing are limited due to the wide variety of robot setups and proprietary nature of personal assistants. |
| Approach: | They propose a semantic parsing dataset for Minecraft's voxel-based crafting game . they propose to use 7K human utterances and their corresponding parses to execute them in game if proper world state is provided . |
| Outcome: | The proposed dataset can be used to analyze human-bot interactions in the game Minecraft. |