Papers by Eugene Ie

8 papers
Learning to Represent Image and Text with Denotation Graph (2020.emnlp-main)

Copied to clipboard

Challenge: Recent advances in learning representations of visual and language information have been a problem with many applications.
Approach: They propose to extract visual expressions from images aligned with linguistic expressions that describe the images to learn representations from implicit expressions.
Outcome: The proposed representations lead to stronger empirical results on downstream tasks of cross-modal image retrieval, referring expression, and compositional attribute-object recognition.
BabyWalk: Going Farther in Vision-and-Language Navigation by Taking Baby Steps (2020.acl-main)

Copied to clipboard

Challenge: Existing state-of-the-art VLN agents do not generalize well for long navigation tasks.
Approach: They propose a VLN agent that is learned to navigate by decomposing long instructions into shorter ones and completing them sequentially.
Outcome: The proposed agent can follow long instructions better than existing ones, but it does not generalize well.
Chatbot Arena Estimate: towards a generalized performance benchmark for LLM capabilities (2025.naacl-industry)

Copied to clipboard

Challenge: Existing benchmark aggregation methods, such as Elo-based systems, can be resource-intensive, public facing, and time-consuming.
Approach: They propose a framework for aggregating performance across diverse benchmarks that generates a “Goodness” and a ‘Fastness” score.
Outcome: The proposed framework achieves higher Pearson correlation with Chatbot Arena Elo scores than MMLU’s correlation with chatbot Arena scores, validating its reliability for real-world LLM evaluation.
RLHF Algorithms Ranked: An Extensive Evaluation Across Diverse Tasks, Rewards, and Hyperparameters (2025.emnlp-industry)

Copied to clipboard

Challenge: Proximal Policy Optimization (PPO) has fallen out of favor for Large Language Models (LLMs), but its complexity and inefficiency have spurred the investigation of simpler alternatives.
Approach: They evaluate 17 RLHF algorithms on two benchmarks, OpenAI’s TL;DR Summarization and Anthropic’s Helpfulness / Harmlessness.
Outcome: The proposed methods are based on OpenAI’s TL;DR Summarization and Anthropic’s Helpfulness / Harmlessness benchmarks with two different reward models and a Rules based reward model.
Stay on the Path: Instruction Fidelity in Vision-and-Language Navigation (P19-1)

Copied to clipboard

Challenge: Existing metrics for vision-and-language navigation focus on goal completion rather than the sequence of actions corresponding to the instructions.
Approach: They propose to use a room-to-room dataset to measure the length of instruction followed by agents.
Outcome: The proposed metric outperforms existing metrics for Room-to-Room tasks because it is direct-to goal shortest.
Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding (2020.emnlp-main)

Copied to clipboard

Challenge: Room-Across-Room (RxR) is a vision-and-language navigation dataset that addresses gaps in existing ones by addressing known biases in paths and eliciting more references to visible entities.
Approach: They introduce a new Vision-and-Language Navigation (VLN) dataset that addresses biases in paths and elicits more references to visible entities.
Outcome: The proposed model learns from synchronized pose traces by focusing only on portions of the panorama attended to in human demonstrations.
On the Evaluation of Vision-and-Language Navigation Instructions (2021.eacl-main)

Copied to clipboard

Challenge: Existing instruction generators have not been evaluated using human wayfinders . BLEU, ROUGE, METEOR and CIDEr are ineffective for evaluating grounded navigation instructions.
Approach: They propose an instruction-trajectory compatibility model that operates without reference instructions to improve wayfinding performance.
Outcome: The proposed model shows the highest correlation with human wayfinding outcomes when scoring individual instructions.
Improving Multi-Agent Debate with Sparse Communication Topology (2024.findings-emnlp)

Copied to clipboard

Challenge: Existing approaches to multi-agent debates use a brute force algorithm, resulting in a computationally intensive process.
Approach: They propose to extend the multi-agent debate framework to multi-modal reasoning and alignment labeling tasks, showcasing its broad applicability and effectiveness.
Outcome: The proposed framework can achieve comparable or superior performance while significantly reducing computational costs.

What is GenGO?

GenGO is an NLP powered publication search system. It currenctly indexes 30k+ papers from ACL Anthology, and implements multi-aspect summarization, semantic search, and more!

Information

About
Limitations