Budgeted Policy Learning for Task-Oriented Dialogue Systems (P19-1)

Copied to clipboard

Challenge: Existing approaches to integrating reinforcement learning into task-oriented dialogue systems require a fixed, small amount of user interactions to learn.
Approach: They propose a budget-conscious scheduling approach that optimizes a fixed, small amount of user interactions for dialogue agent learning.
Outcome: The proposed approach improves on a movie-ticket booking task with simulated and real users.

Similar Papers

Deep Dyna-Q: Integrating Planning for Task-Completion Dialogue Policy Learning (P18-1)

Copied to clipboard

Challenge: Training a task-completion dialogue agent via reinforcement learning (RL) is costly because it requires many interactions with real users.
Approach: They propose a framework that integrates planning for task-completion dialogue policy learning into a dialogue agent using a world model to mimic real user response and generate simulated experience.
Outcome: The proposed framework integrates planning for task-completion dialogue policy learning with real user interaction and simulated user behavior.
Scheduled Dialog Policy Learning: An Automatic Curriculum Learning Framework for Task-oriented Dialog System (2021.findings-acl)

Copied to clipboard

Challenge: et al., 2013) show that dialog policy learning is an important component of the task-oriented dialogue system.
Approach: They propose a framework that integrates curriculum learning and policy optimization . they propose to train dialog agents from easy dialogues to complex ones .
Outcome: The proposed framework outperforms the state-of-the-art model on multi-task dialogues.
Discriminative Deep Dyna-Q: Robust Planning for Dialogue Policy Learning (D18-1)

Copied to clipboard

Challenge: Existing approaches to improve the effectiveness and robustness of Deep Dyna-Q (DDQ) are based on a discriminator to control the quality of simulated experiences and to improve learning.
Approach: They propose to use an RNN-based discriminator to control the quality of simulated experience to improve the effectiveness and robustness of Deep Dyna-Q.
Outcome: The proposed framework outperforms DDQ by controlling the quality of simulated experience used for planning.
Rethinking Supervised Learning and Reinforcement Learning in Task-Oriented Dialogue Systems (2020.findings-emnlp)

Copied to clipboard

Challenge: Dialogue policy learning for task-oriented dialogue systems has enjoyed great progress through using reinforcement learning methods.
Approach: They propose a dialogue action decoder and a simulator-free adversarial learning method to improve dialogue agent performance without using reinforcement learning.
Outcome: The proposed methods achieve more stable and higher performance with fewer efforts, such as the domain knowledge required to design a user simulator and the intractable parameter tuning in reinforcement learning.
Gaussian Process based Deep Dyna-Q approach for Dialogue Policy Learning (2021.findings-acl)

Copied to clipboard

Challenge: Reinforcement learning (RL) is the main dialogue policy learning method in recent years.
Approach: They propose a Gaussian Process based Deep Dyna-Q approach to dialogue policy learning . they propose evaluating the quality of experiences generated by the world model using a discriminator .
Outcome: The proposed approach improves the effectiveness and efficiency of dialogue policy learning by 20% with fewer human-machine interactions.
Learning Goal-oriented Dialogue Policy with opposite Agent Awareness (2020.aacl-main)

Copied to clipboard

Challenge: Existing approaches for goal-oriented dialogue policy learning focus on the target agent policy and treat the opposite agent policy as part of the environment.
Approach: They propose a framework for policy learning in goal-oriented dialogues that uses the opposite agent's policy estimation to improve the target agent by regarding it as part of the target policy.
Outcome: The proposed framework shows superior performance over state-of-the-art models on cooperative and competitive dialogue tasks.
One Planner To Guide Them All ! Learning Adaptive Conversational Planners for Goal-oriented Dialogues (2025.emnlp-main)

Copied to clipboard

Challenge: Existing methods for goal-oriented dialogues involve training separate models for specific combinations of objectives, leading to computational and scalability issues.
Approach: They propose a new dialogue policy method that can adapt to varying objective preferences at inference time without retraining.
Outcome: The proposed method can adapt to varying objective preferences at inference time without retraining.
Multi-Agent Task-Oriented Dialog Policy Learning with Role-Aware Reward Decomposition (2020.acl-main)

Copied to clipboard

Challenge: Many studies have applied reinforcement learning to train a dialog policy . but modeling a real-world user simulator is challenging and requires domain expertise .
Approach: They propose to build dialog policies with two agents as dialog agents to avoid building a user simulator beforehand.
Outcome: The proposed method can build a system policy and a user policy simultaneously . it can achieve high task success rate through conversational interaction .
Task-Completion Dialogue Policy Learning via Monte Carlo Tree Search with Dueling Network (2020.emnlp-main)

Copied to clipboard

Challenge: Existing models of reinforcement learning use background planning and may suffer from low-quality simulated experiences.
Approach: They propose a Monte Carlo Tree Search with Double-q Dueling network framework for task-completion dialogue policy learning.
Outcome: The proposed method outperforms the previous model-based reinforcement learning methods and is robust to simulation errors.
Few-Shot Structured Policy Learning for Multi-Domain and Multi-Task Dialogues (2023.findings-eacl)

Copied to clipboard

Challenge: Reinforcement learning is widely adopted to model dialogue managers in task-oriented dialogues, but the user simulator provided by state-of-the-art dialogue frameworks are only rough approximations of human behaviour.
Approach: They propose to use structured policies to improve sample efficiency when learning on multi-domain and multi-task environments.
Outcome: The proposed policies improve sample efficiency and performance on multi-domain and multi-task environments.

What is GenGO?

GenGO is an NLP powered publication search system. It currenctly indexes 30k+ papers from ACL Anthology, and implements multi-aspect summarization, semantic search, and more!

Information

About
Limitations