Trick Me If You Can: Adversarial Writing of Trivia Challenge Questions (P18-3)

Copied to clipboard

Challenge: Existing question answering datasets are imperfect tests that do not expose model limitations.
Approach: They develop an adversarial writing setting where humans interact with trained models and try to break them.
Outcome: The proposed model-driven annotation process systematically stumps automated question answering systems.

Similar Papers

What Question Answering can Learn from Trivia Nerds (2020.acl-main)

Copied to clipboard

Challenge: a question answering dataset is a competition that has a leaderboard that determines the best answers.
Approach: They propose to apply the best practices of trivia tournaments to question answering datasets . they outline key lessons that can transfer to QA research .
Outcome: The proposed model is based on the best practices of trivia tournaments . the model is used to identify the best question answering teams .
On the Efficacy of Adversarial Data Collection for Question Answering: Results from a Large-Scale Randomized Study (2021.acl-long)

Copied to clipboard

Challenge: Existing studies have shown that adversarial data collection (ADC) models perform better on other adversarially collected data but are liable under plausible domain shifts.
Approach: They conduct a large-scale controlled study on question answering by assigning workers at random to compose questions either adversarially (with a model in the loop) or in the standard fashion (without a modeling).
Outcome: The proposed model performs better on other adversarial datasets but worse on diverse collection of out-of-domain evaluation sets.
Improving Question Answering Model Robustness with Synthetic Adversarial Data Generation (2021.emnlp-main)

Copied to clipboard

Challenge: a new approach to generate adversarial data is needed to improve question answering models . crowdworkers can fool a model only 8.8% of the time, compared to 17.6% for a trained model without synthetic data.
Approach: They develop a pipeline that generates questions and then filters or labels them to improve quality.
Outcome: The proposed approach improves state-of-the-art on a human-written adversarial dataset by 3.7F1 and improves model generalisation on nine of the twelve MRQA datasets.
Beat the AI: Investigating Adversarial Human Annotation for Reading Comprehension (2020.tacl-1)

Copied to clipboard

Challenge: Innovations in annotation methodologies have been a catalyst for Reading Comprehension (RC) datasets and models.
Approach: They propose to use a model-in-the-annotation-loop approach to train adversarial models in three different settings to explore reproducibility of the adversarial effect, transfer from data collected with varying model- in-the loop strengths, and generalization to data collected without a modeling model.
Outcome: The proposed approach achieves 39.9F1 on questions it cannot answer when trained on SQUAD, but lower than when trained using RoBERTa itself (41.0F1).
Bend but Don’t Break? Multi-Challenge Stress Test for QA Models (D19-58)

Copied to clipboard

Challenge: a gap remains in reasoning ability compared to a human, and performance tends to degrade when models are exposed to less-constrained tasks.
Approach: They conduct extensive qualitative and quantitative analyses on the results of four models across four datasets . they relate common errors to model capabilities and discuss a way forward .
Outcome: The proposed model performance is based on the results of four models across four datasets.
HellaSwag: Can a Machine Really Finish Your Sentence? (P19-1)

Copied to clipboard

Challenge: Existing commonsense models struggle to perform inferences that are trivial for humans, but are often misclassified by state-of-the-art models.
Approach: They propose a dataset that is adversarial to state-of-the-art commonsense reasoning and use it to build a model that is surprisingly robust.
Outcome: The proposed dataset is compared with existing models and scaled up towards a critical 'Goldilocks zone' wherein generated text is ridiculous to humans, yet often misclassified by state-of-the-art models.
Humanizing Machine-Generated Content: Evading AI-Text Detection through Adversarial Attack (2024.lrec-main)

Copied to clipboard

Challenge: Despite the development of large language models, there are still significant challenges in detecting whether text is generated by a machine.
Approach: They propose a framework for a broader class of adversarial attacks to perform minor perturbations in machine-generated content to evade detection.
Outcome: The proposed framework can be compromised in as little as 10 seconds, and improves over iterative adversarial learning.
NoiseQA: Challenge Set Evaluation for User-Centric Question Answering (2021.eacl-main)

Copied to clipboard

Challenge: Question-Answering (QA) systems are deployed in the real world . a lack of research attention has been devoted to studying the issues that arise when people use QA systems.
Approach: They show that component components that precede an answering engine can introduce varied and considerable sources of error.
Outcome: The proposed evaluations highlight the need for QA evaluation to expand to consider real-world use.
RobustQA: A Framework for Adversarial Text Generation Analysis on Question Answering Systems (2023.emnlp-demo)

Copied to clipboard

Challenge: Question answering (QA) systems have reached human-level accuracy, but they are not robust enough and vulnerable to adversarial examples.
Approach: They modified the attack algorithms widely used in text classification to fit them for QA systems.
Outcome: The proposed framework is the first open-source toolkit for investigating textual adversarial attacks in QA systems.
Don’t take “nswvtnvakgxpm” for an answer –The surprising vulnerability of automatic content scoring systems to adversarial input (2020.coling-main)

Copied to clipboard

Challenge: Automated content scoring systems can be used on short answer tasks to save human effort, but can invite cheating strategies such as writing irrelevant answers.
Approach: They generate adversarial answers for benchmark content scoring datasets based on different methods of increasing sophistication and examine countermeasures such as adversarials.
Outcome: The proposed methods show that even simple methods can reduce content scoring performance but do not solve the problem.

What is GenGO?

GenGO is an NLP powered publication search system. It currenctly indexes 30k+ papers from ACL Anthology, and implements multi-aspect summarization, semantic search, and more!

Information

About
Limitations