Challenge: Recent advances in large language models (LLMs) have pointed towards an alternative approach by leveraging the huge amount of knowledge contained in their pre-training datasets.
Approach: They build and use a benchmark to quantify how well text-based simulators can serve as text-driven world simulators.
Outcome: The proposed benchmark aims to quantify how well language models can serve as world simulators.

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From Word to World: Can Large Language Models be Implicit Text-based World Models? (2026.acl-long)

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Challenge: Agentic learning increasingly hinges on interaction, yet real-world experience is expensive, limited, and often irreversible at inference time.
Approach: They propose a framework that reframes language modeling as next-state prediction under interaction.
Outcome: The proposed framework evaluates world models in text-based environments . it shows that sufficiently trained models capture coherent environment dynamics .
Text2World: Benchmarking Large Language Models for Symbolic World Model Generation (2025.findings-acl)

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Challenge: Recent studies have encountered limitations in leveraging large language models to generate symbolic world models.
Approach: They propose a benchmarking framework based on planning domain definition language (PDDL) that employs multi-criteria, execution-based metrics for a more robust evaluation.
Outcome: The proposed model outperforms models trained with large-scale reinforcement learning, but lacks the robustness needed to perform in world modeling.
Making Large Language Models into World Models with Precondition and Effect Knowledge (2025.coling-main)

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Challenge: Large Language Models (LLMs) are not inherently designed to model real-world dynamics, but can be induced to perform two critical world model functions: determining the applicability of an action based on a given world state and predicting the resulting world state upon action execution.
Approach: They propose to use Large Language Models to model world states and preconditions . they validate that precondition and effect knowledge generated by LLMs aligns with human understanding of world dynamics .
Outcome: The proposed model can predict valid actions and state transitions, thereby replicating existing models.
How Do Large Language Models Capture the Ever-changing World Knowledge? A Review of Recent Advances (2023.emnlp-main)

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Challenge: Large language models (LLMs) are impressive in solving tasks, but they can quickly be outdated after deployment.
Approach: They provide a review of recent advances in aligning deployed large language models with the ever-changing world knowledge.
Outcome: The proposed models can be used to perform various tasks directly through in-context learning or for further fine-tuning for domain-specific uses.
PLM-based World Models for Text-based Games (2022.emnlp-main)

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Challenge: a new study shows that pre-trained world models provide a strong base for world models . worldformer is a text-based game environment that can be used to learn world models in text-driven games.
Approach: They propose to use pre-trained language models to build world models in text-based game environments.
Outcome: The proposed model outperforms state-of-the-art model-free algorithms in Atari games while retaining sample efficiency.
CheckersGPT: Learning World Models through Language Modeling (2024.acl-srw)

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Challenge: Large Language Models (LLMs) have shown impressive performance on various tasks, but the underlying process behind predicting the desired next token remains a black box.
Approach: They train a GPT-style autoregressive language model using only the next character prediction objective and then train corresponding model with different layer sizes.
Outcome: The proposed model shows a hint of learning a world model representation of the board positions on a simulated game of checkers and human gameplay dataset.
Fundamental Capabilities of Large Language Models and their Applications in Domain Scenarios: A Survey (2024.acl-long)

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Challenge: Existing benchmark-based evaluations cannot accurately reflect the performance of real-world applications.
Approach: They propose a reliable strategy for domains to choose more robust LLMs for real-world applications.
Outcome: The proposed strategy addresses the challenges faced by domains to choose more robust LLMs for real-world applications.
EvEntS ReaLM: Event Reasoning of Entity States via Language Models (2022.emnlp-main)

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Challenge: Existing approaches to model event implications fail to reason about the world, despite their knowledge of physical attributes.
Approach: They propose to use a model prompting technique to prompt models of event implications by targeting their understanding of physical attributes.
Outcome: The proposed model prompting technique is especially useful for unseen attributes or when only limited data is available.
A Systematic Survey and Critical Review on Evaluating Large Language Models: Challenges, Limitations, and Recommendations (2024.emnlp-main)

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Challenge: Large Language Models (LLMs) have gained significant attention due to their capabilities in performing diverse tasks across domains.
Approach: They review the primary challenges and limitations causing inconsistencies in evaluations . early models could generate coherent text but limited to simple tasks .
Outcome: The proposed evaluations are reproducible, reliable, and robust.
ByteSized32: A Corpus and Challenge Task for Generating Task-Specific World Models Expressed as Text Games (2023.emnlp-main)

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Challenge: We show that language models can generate explicit, interpretable, and interactive world models of scientific and common-sense reasoning tasks.
Approach: They propose a corpus of 32 reasoning-focused text games expressed as hundreds of lines of Python code to facilitate this task.
Outcome: The proposed games can generate runnable games on unseen topics in 28% of cases.

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