Papers with Builder

2 papers
Collaborative Dialogue in Minecraft (P19-1)

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Challenge: Using computer games to simulate grounded situations, we want to develop interactive agents that can communicate with humans to solve tasks in grounded scenarios.
Approach: They propose a Minecraft-based collaborative building task in which one player is shown a building structure and needs to instruct the other player to build it.
Outcome: The proposed agent can communicate with humans to solve a building task in a Minecraft-based environment without the need for physical robots.
Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft (2024.findings-emnlp)

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Challenge: In the Minecraft Collaborative Building Task, two players collaborate to build a building using 3D blocks.
Approach: They propose to use large language models to model the Builder's sequence of actions in the Minecraft Collaborative Building Task.
Outcome: The proposed methods significantly improve performance over baseline methods and provide detailed analysis for future work.

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